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악당은 살고 싶다, The Villain Wants to Live, A Villain's Will to Survive
The antagonist in the AAA game I’m designing is destined to perish in 999 out of 1,000 scenarios. Now, I’ve become that doomed character. “Death awaits me in nearly every path,” just as any proper villain should expect. But I refuse to accept this scripted demise. [Core Objective: Make myself indispensable to the narrative.] If fate demands my end, I’ll rewrite destiny itself. A villain’s desperate struggle for survival begins—because even darkness fears extinction.